function init() {
	var canvas = document.getElementById("logo")
	if(canvas.getContext){
		var ctx = canvas.getContext("2d");
		var v = [[0,0,1],[2,0],[2,7],[4,7],[4,0],[6,0],[6,7],[5,7],[5,8],[4,8],[4,9],[2,9],[2,8],[1,8],[1,7],[0,7],[0,0]];
		var q = [[1,0,1],[1,5],[0,5],[0,7],[4,7],[4,9],[6,9],[6,7],[7,7],[7,6],[6,6],[6,2],[4,2],[4,6],[2,6],[2,5],[3,5],[3,0],[1,0]];
		var d = [[1,0,1],[5,0],[5,1],[6,1],[6,4],[5,4],[5,5],[4,5],[4,6],[3,6],[3,7],[2,7],[2,8],[6,8],[6,9],[0,9],[0,7],[1,7],[1,6],[2,6],[2,5],[3,5],[3,4],[4,4],[4,1],[2,1],[2,3],[0,3],[0,1],[1,1],[1,0]];
		var cinza = "rgb(100,100,100)";
		var cinzaclaro = "rgb(233,233,233)";
		desenhar(ctx, v, 10, 10, 20, cinza);
		desenhar(ctx, q, 160, 10, 20, cinzaclaro);
		desenhar(ctx, d, 320, 10, 20, cinzaclaro);
	}
}

function desenhar(_ctx, _vetor,_x , _y, _escala, _cor, _traco){
	if(_cor) _ctx.fillStyle = _cor;
	else _ctx.fillStyle = "rgb(0,0,0)";
	if(!_x) _x = 0;
	if(!_y) _y = 1;
	if(!_escala) _escala = 1;
	_ctx.beginPath();
	var i=0;
	for(i==0; i<_vetor.length; i++){
		if(_vetor[i][2]==1) _ctx.moveTo((_escala*_vetor[i][0])+_x,(_escala*_vetor[i][1])+_y);
		else _ctx.lineTo((_escala*_vetor[i][0])+_x,(_escala*_vetor[i][1])+_y);
	}
	if(!_traco || _traco == "fill") _ctx.fill();
	else _ctx.stroke();
}
